The various races of the StarCraft series and their organizations. Click here to return to the main index. The RacesIn the 23rd century, Earth became united under a single government called the United Powers League, and they enacted a campaign of. 2 points 2 years ago I would argue Zerg micro and unit mechanics are some of the harder ones for a new person to understand than terran or protoss. Like ZvZ for instance, 2 banelings kills 1 baneling is a massive deal, 1 baneling kills lings unless they have +1 armor. Reaching top-rank in the Starcraft 2 ladder is a serious undertaking and every player online is gunning for the #1 spot. The Shokz Starcraft 2 Guide will give you every trick in the book to help you improve your game and earn that coveted #1 rank spot with any race. Current and historic sc2 race distribution (by league and region) for teams. The data is calculated by counting all teams ranked in a season. If a player plays in multiple regions in identical teams that team will be counted several times for the world total. The region numbers are a more accurate way to count players. Terran: Terran is an extremely defensive race. The race centers around creating a heavily fortified position in the early game, usually by creating a front door wall with supply depots, barracks, and/or factories. The Terrans than build up a large force unopposed and move out when the time is right.
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I've played the beta and am a pretty good player. If there is one thing I've found to be critical to playing well it is choosing the right race. To do well you shouldn't pick Terran because they are human, Protoss because they are cool and high tech, or zerg because of their monstrous appetite.
Each race has a distinct play-style and/or play-styles unique to their race. Each player has a play-style that best suits their own personal play-style and play level. To do the best you can you need to find the play-style that best suits yourself, and then pick your race accordingly. Here are the races and how they play.
Terran:
Terran:Terran is an extremely defensive race. The race centers around creating a heavily fortified position in the early game, usually by creating a front door wall with supply depots, barracks, and/or factories. The Terrans than build up a large force unopposed and move out when the time is right. Because Terran strategy is very straightforward and in the process of climbing the tech tree they unlock almost everything Terran is generally considered the 'Easy' race.
If the Terrans have a weakness it is that they can only operate as many bases as they can defend at one time. Terrans are usually limited to only 1 or 2 bases. Their units are slow and largely dependant on positioning. They are superior in a chokepoint but weak on open ground.
Zerg:
Zerg:If the Terran race says 'This is my base and you can't do anything to stop me from holding it' the typical Zerg response is 'Ok, but I get the other 90% of the map'. Zerg gets a large number of extremely mobile units. Speed upgraded Zerglings are lightning fast, mutalisks are fast and flexible, Roaches and infesters can travel while burrowed. The Terran fight in a chokepoint, like near their base, and the Zerg fight in the open ground of the center of the map.
Starcraft 2 Race Population
The zerg win by out-producing, or out-macroing, their opponent. Good Zerg players usually fall into one of two categories. There are the players who build almost nothing but drones as much as they can, for as long as they can. At any one point they have just enough forces to survive for now, and they build much of their army after they spot the enemy army leaving their base. They build nothing but the best counter for the opponent's forces.
The other strategy revolves around taking an active part in preventing the opponent from being able to macro. These players use their high mobility units to constantly harass their enemy. Often attacking the opponent's workers with mutalisks and other surprises. Instead of bolstering their own economy they build fast units and stop their opponent's. Constant harass, mutalisks, baneling drops, anything to slow the opponent is standard.
If the Zerg have a weakness it is that all of their strategies are highly dependant on the player's skill. A macro heavy zerg needs to know exactly how large an army the opponent could have at any given time, and exactly how much of an army he will need to keep to stop that army. A harass heavy zerg needs unparalleled control over his units to keep them constantly moving and attacking. The zerg is often considered the 'hard' race, BUT if you're willing to work with their play-style it can also give great results and be very rewarding at the same time.
Protoss:
Protoss: There is a reason I'm covering Protoss last and that is because the Protoss race is best compared side by side with the other races. The Protoss can play very aggressively, using warp in and a large number of gateways to quickly drop a strong force on the enemies doorstep. A front door closed by gateways and a zealot or two at the entrance can be difficult to break.
The Protoss can put up a strong defense compared to the zerg, but not nearly as tough as the Terrans. The Protoss forces are more mobile than the Terrans but can expect to be outmaneuvered by the Zerg. The Protoss are strong against the zerg in a tight chokepoint, but should fight the Terrans on open ground. They can expand to a new base early, or live off of 1 base for some time.
The Protoss doesn't really have a definite weakness, but it doesn't specialize either. Its better than zerg at things zerg is bad at and better than Terran at things Terran is bad at. Its a very well rounded race in general. Protoss are generally considered to be the moderately difficult race as the race doesn't require quite as much micro and knowledge as the Zerg, but he still needs to know how to be effective against an opponent using a given strategy.
General Starcraft 2 Guides
Knowing When to Expand your Base
Protoss Basic Opening Strategies and Build Orders
Starcraft 2 Cheese Strategies
How to beat a turtler (camper) in Starcraft 2 as Terran
How the Zerg can beat the Terrans
Which Race to be in Starcraft 2
Build Order Basics for Starcraft 2
Starcraft 2 Terms and Abbreviations
Tips to get you started in Starcraft 2
Beginners General Guide to Micro and Macro
Campaign Guides
Order of Single Player Campaign Missions
Lost Viking MiniGame Achievements Guide
Over the past week I have had what I felt to be a few leaps and bounds in the improvement of my play. As if to acknowledge this last night I was promoted to Gold. Please excuse me for a moment:
WOOOOOOOOOooooooooooHOOOOOOOOOOOOOOoooooooooooo!!!
Now that thats out of my system I thought I might discuss what I have been doing up to this point and what I felt got me into Gold.
My Time In Bronze – Playing Random
A lot of my time spent in Bronze was spent simply trying things out and practicing. Although this meant no real ladder progress for a long while (I was in Bronze for many months) I think it went a long way towards shaping my view of the game now and helped me to create my current style.
In Bronze I played as Random, learning all three races really helped me to understand the strengths and limitations of each. It also had another effect: I never blame my losses on race, imbalance etc but rather my own mistakes. Internalising success and failure in this way has really driven me to improve.
If you are currently in Bronze this is my advice: don't rush. Spend a decent amount of time trying different races, styles, strategies and just practicing the basics of the game.
My Time in Silver – Discovering My Style
Right before I was promoted to Silver I settled on a specific race to play (Protoss), my choice was based on the feeling that Protoss' mechanics and army control/positioning best suited the style I wanted to play. Most of my time spent in Silver was spent discovering my style. A big part of this process was watching Pro players like iNcontrol and HuK play and trying out things that they did.
It was also around this time that I discovered the chat channel/group PRACBUD. Having such a large group of people willing to play practice games with me really sped up my progress in Silver.
Starcraft 2 Races Guide
Getting Promoted to Gold – Learning a Match-Up
Osx sierra imovie. As I mentioned earlier, about a week ago I had a leap in my gameplay and this was the result of focusing on learning one match-up. Recently, I played in the finals of PRACBUD's ‘Baneling Cup' where I lost to an excellent, macro style Zerg player. It was one of the first times where I actually thought 'there is no way I can beat this player today'. This really motivated me to learn all about Protoss vs Zerg.
So I just forgot about the other two match-ups and focused entirely on PvZ. I researched, watched games and eventually I discovered a way that I wanted to play the match-up (iNcontrol's PvZ Style). After practicing this style and learning the ins and outs of the match-up I started winning a lot against Zerg on the ladders (I was regularly beating Gold and Platinum Zergs as a Silver-level player). In game I actually felt extremely confident and the Zerg players seemed really predictable. Of course I was still getting hammered in my other two match-ups.
After about a week of beating nearly every Zerg I played and going about 50/50 with the other races I was promoted to Gold. I take this promotion as a sign that I am on the right track. So my next step is to learn the other two match-ups one at a time and continue my learning of PvZ.
Hopefully this provides some insight into my progress so far and helps to motivate you to continue improving your game as well. I hope to have another one of these articles to write very soon!