Do you use Blender Add-ons? I still find some users that only get a 'pure' Blender experience with no Add-ons enabled because they simply don't know they exist. No workflow will ever be the same after you discover an Add-on that can speed up everyday tasks like modeling or UV Mapping.
The Blender Foundation and online developer community are proud to present Blender 2.78, released September 30th 2016! This release aims to be a very stable one, so that developers can focus better on Blender 2.8 work. An updated Blender 2.78a was released on October 26, 2016. That release has 69 important bug fixes. Then Blender places the object's origin at that location. You can also specify that the object's origin be placed wherever your 3D cursor is located by pressing Shift+Ctrl+Alt+C→Origin to 3D Cursor or clicking Object→Transform→Origin to 3D Cursor. For example, if your last operation was a rotation in Object Mode, Blender will show you the last value changed for the angle (see Fig. Rotation (Object Mode, 60 degrees). Left), where you can change your action back completely by typing Numpad0. There are other useful options, based on the operator, and you cannot only Undo actions, but change. Today I'm glad to show the entire process of my submission for the Artstation Wild West Challenge. For this challenge I worked in my free time f. In this tutorial I will show you how to make a fluid physics animation in Blender in just a few minutes. New tutorials coming every single week.MASSIVE Simul.
In Blender 2.79 a lot of new Add-ons will appear on the official release. There are Add-ons for all kinds of tasks like modeling, UV Mapping, Viewport, UI Enhancements and more.
For this quick analysis, I will show you some of the Add-ons that might help with an architectural visualization workflow. From the early version of the release notes you will find those four Add-ons:
Blender 3d Download
- Stored Views – From developers nfloyd, fsiddi and meta-androcto
- Camera Rigs – From developers Wayne Dixon and Kris Wittig
- Matlib VX – From developer Alfonso Serra
- Magic UV – From developer Nutti
There are much more Add-ons worth that worth a look! Let's start our overview with those four as a start.
Stored Views
When you orbit your scenes in Blender and want to save that exact position and angle, you will end up having to create a new camera and align that camera to the view.
In other software like 3ds max, you can save the viewport point of view and restore it later. Artists migrating from 3ds max often ask for that feature in Blender.
Blender 3d 2.79 Gold Texture
With the 'Stored Views,' you can save a viewport without the need of a camera.
How does it work?
The Add-on will create a new panel in the properties tab of the 3D View. There you will find the option to save the actual viewport position on the right. Using the left button, you can restore the view anytime you want. Give each viewport a unique name, and you are all set.
Having multiple views of a scene will enable you to evaluate possible renders and images. It can be for adjusting lights, materials or anything related to the development of certain areas of the project.
Camera Rigs
Artists that want to create architectural animations that consist of a camera moving around the scene will find this Add-on quite useful.
How does it work?
At the camera creation menu, you will find two new options. Each of those two cameras has several controls to help with transformations. Select the rig and add keyframes to animate the camera quickly.
Matlib VX
By the time you get to the end of an architectural visualization project you probably will have, besides your payment, a few materials, and textures made for that specific scene.
Wouldn't be great to have a place to organize all materials by category to reuse them again later?
That is exacltly what you can do with the Matlib VX!
Logic x rumors. How does it work?
The Add-on will create a new area in the material editor window, below the preview. There you can create a category, assign a material to a category and search the library. Not only you can create and save your materials, but the Add-on will give you several pre-made templates for Cycles.
Magic UV
To get any 3d object to render in Cycles you have to setup a UV map to control the way a texture will render. There is a lot of room to improve the UV tools from Blender, and the Magic UV Add-on is an outstanding tool to control UVs better.
The Add-on has dozens of tools to improve UV manipulation in Blender and would require a dedicated article just to cover some of the basics. Just to name a few tools:
- You can copy UVs
- Lock UVs during editing
- Mirror UVs
- Edit UVs in the 3D View
How does it work?
Using the Add-on will create a whole new section in the Unwrap menu. There you will find most of the options.
Blender is the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D and game creation and playback with cross-platform compatibility - all in one tidy, easily and free downloadable package.Blender Editor's Review
You can get an idea of Blender's capabilities by listing some of the projects that have used it. For example, the makers of ‘Spiderman 2' used Blender for 3D and character animation; it was used for the special effects in the film ‘Vendredi ou un autre Jour', movies ‘Elephants Dream', ‘Big Buck Bunny', ‘Sintel' and ‘Plumiferos' a 3D CG feature film were made in Blender; as was the 3D game ‘Yo Frankie!'
Blender comes from the not-for-profit Blender Foundation. It is open-source, free to download and use but requires a considerable investment of time and effort from the serious user and rewards her with the flexible software and skills to model in 2 and 3D, animate, render and process images and videos to an award-winning professional standard. It includes related functionality: a game engine, fonts, motion capture and many, many more.
A good place to start is to become familiar with the interface which has been reworked in the recent 2.61 version. Support comes in the way of texts, models and tutorials from the official website. A CMS gathers background information and lists many websites and groups maintained by Blender followers, (Blender Art Magazine, Blender Nation, and so on). If that is not enough a shelf of specialist commercial books offers guidance through the Blender product.
As for the software, by its nature it is resource hungry, but bug-free. Learned and professional users consider Blender to be a match or more for other pay-for packages.
Pros: Undo and Redo support at all levels; immensely capable toolset; ardent community; fully configurable user interface.
Cons: Size and complexity.
Conclusions: This is a conceptual product whose primary audience is the professional designer. Its focus is 3D animation, but it extends beyond. It demands a commitment to learning it. It may be free to download and use, but unless you prepare for the road ahead you may find yourself unable to get the most out of it; and there is a great deal to get from this product.
Look for Similar Items by Category
This product is also listed in: Animation
When you orbit your scenes in Blender and want to save that exact position and angle, you will end up having to create a new camera and align that camera to the view.
In other software like 3ds max, you can save the viewport point of view and restore it later. Artists migrating from 3ds max often ask for that feature in Blender.
Blender 3d 2.79 Gold Texture
With the 'Stored Views,' you can save a viewport without the need of a camera.
How does it work?
The Add-on will create a new panel in the properties tab of the 3D View. There you will find the option to save the actual viewport position on the right. Using the left button, you can restore the view anytime you want. Give each viewport a unique name, and you are all set.
Having multiple views of a scene will enable you to evaluate possible renders and images. It can be for adjusting lights, materials or anything related to the development of certain areas of the project.
Camera Rigs
Artists that want to create architectural animations that consist of a camera moving around the scene will find this Add-on quite useful.
How does it work?
At the camera creation menu, you will find two new options. Each of those two cameras has several controls to help with transformations. Select the rig and add keyframes to animate the camera quickly.
Matlib VX
By the time you get to the end of an architectural visualization project you probably will have, besides your payment, a few materials, and textures made for that specific scene.
Wouldn't be great to have a place to organize all materials by category to reuse them again later?
That is exacltly what you can do with the Matlib VX!
Logic x rumors. How does it work?
The Add-on will create a new area in the material editor window, below the preview. There you can create a category, assign a material to a category and search the library. Not only you can create and save your materials, but the Add-on will give you several pre-made templates for Cycles.
Magic UV
To get any 3d object to render in Cycles you have to setup a UV map to control the way a texture will render. There is a lot of room to improve the UV tools from Blender, and the Magic UV Add-on is an outstanding tool to control UVs better.
The Add-on has dozens of tools to improve UV manipulation in Blender and would require a dedicated article just to cover some of the basics. Just to name a few tools:
- You can copy UVs
- Lock UVs during editing
- Mirror UVs
- Edit UVs in the 3D View
How does it work?
Using the Add-on will create a whole new section in the Unwrap menu. There you will find most of the options.
Blender is the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D and game creation and playback with cross-platform compatibility - all in one tidy, easily and free downloadable package.Blender Editor's Review
You can get an idea of Blender's capabilities by listing some of the projects that have used it. For example, the makers of ‘Spiderman 2' used Blender for 3D and character animation; it was used for the special effects in the film ‘Vendredi ou un autre Jour', movies ‘Elephants Dream', ‘Big Buck Bunny', ‘Sintel' and ‘Plumiferos' a 3D CG feature film were made in Blender; as was the 3D game ‘Yo Frankie!'
Blender comes from the not-for-profit Blender Foundation. It is open-source, free to download and use but requires a considerable investment of time and effort from the serious user and rewards her with the flexible software and skills to model in 2 and 3D, animate, render and process images and videos to an award-winning professional standard. It includes related functionality: a game engine, fonts, motion capture and many, many more.
A good place to start is to become familiar with the interface which has been reworked in the recent 2.61 version. Support comes in the way of texts, models and tutorials from the official website. A CMS gathers background information and lists many websites and groups maintained by Blender followers, (Blender Art Magazine, Blender Nation, and so on). If that is not enough a shelf of specialist commercial books offers guidance through the Blender product.
As for the software, by its nature it is resource hungry, but bug-free. Learned and professional users consider Blender to be a match or more for other pay-for packages.
Pros: Undo and Redo support at all levels; immensely capable toolset; ardent community; fully configurable user interface.
Cons: Size and complexity.
Conclusions: This is a conceptual product whose primary audience is the professional designer. Its focus is 3D animation, but it extends beyond. It demands a commitment to learning it. It may be free to download and use, but unless you prepare for the road ahead you may find yourself unable to get the most out of it; and there is a great deal to get from this product.
Look for Similar Items by Category
This product is also listed in: Animation
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